Reviews Creative Concepts

hand2mind Science Kit Music Maker, STEM Activities for Kids Ages 5-7, STEM Toys, Kids Storybook, Pan Flute, Ocean Drum, and Box Guitar, 10 at Home Science Experiments for Kids

  • EDUCATIONAL TOYS: Welcome to the exciting world of music! Using the music maker kit, children can build their very own working instruments while learning about music and sound..
  • EASY TO USE: The 10 STEM experiments and 36-page illustrated storybook allow your kids to explore the science of pitch, vibration, and acoustics while making a box guitar, pan flute, and ocean drum..
  • LEARN & PLAY: STEM Jr kits bring science concepts to life through hands-on activities designed to spark interest, inspire confidence, prompt creative critical-thinking skills while fostering collaboration between children and adults..
  • AT HOME STEM ACTIVITIES: Fun music and sound concepts come to life within a 36-page illustrated kids storybook. The storybook lab guide includes 10 fun-filled science activities that deepen awareness of key music concepts..
  • EXPLORE MUSICAL SCIENCE: Music instruments are light and sized right for small hands. Each kit allows children to do the experiments again and again. Perfect gift for kids age 5-7..
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Blending Letters and Sounds

  • ...onal game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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'90s Alternative Road Trip

  • ...onal game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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Methode de musculation au feminin

  • ...onal game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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The Angry Birds Movie (Theatrical)

  • ...onal game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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Albita-Son

  • ...n, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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4th Luminous Mystery (The Transfiguration)

  • ...onal game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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It's Flooding Down in Texas

  • ...onal game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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Melissa & Doug Cutting Fruit Set - Wooden Play Food Kitchen Accessory, Multi

  • CREATIVE CUTTING FRUIT SET: The Melissa & Doug Cutting Fruit Set is a 17-piece play-food set with a wooden knife. The beautifully painted pieces feature realistic details..
  • ATTRACTIVE WOODEN CRATE: This Cutting Fruit Set for kids includes an attractive wooden crate that stores all the pieces for convenient travel and organization..
  • TEACHES CONCEPTS OF PART AND WHOLE: Our food set features self-stick tabs that hold pieces together and “slice” apart with a satisfying crunch sound. It helps teach children the concepts of part and whole for early math-development skills..
  • GIFT FOR KIDS 3 TO 5: This Cutting Fruit Set is an ideal gift for kids ages 3 to 5 years. Add the Melissa & Doug Play Time Produce Fruit Play Food Set to round out the pretend play experience and give kids an engaging option for screen-free fun..
  • “THE GOLD STANDARD IN CHILDHOOD PLAY”: For more than 30 years, Melissa & Doug has created beautifully designed imagination- and creativity-sparking products that NBC News called “the gold standard in early childhood play.”.
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Don't Count On It (Introductionpotatoman)

  • ...n, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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